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  • Get some money (or refuse it)
  • Get your spellbook (or turn it down)
  • Practice combat

Time to leave!


1. DOP [-1 stamina] the obvious choice. Opens the gate, and the Sergeant tells you a bit more about their last champion.
2. ZAP [-3 stamina] Destroys the gate fully.
3. HOT [-3 stamina] As above.


Sorcery, by Inkle Studios JessicaLovelock JessicaLovelock